2magicians 13 Any Card
"Watch as simple math amazes you"Etiketler : 13anycard magic cardtricks 2magicians
Yggdra Union Map 11B Part 1 - Beating up Emilia
"Since I'm the Yggdra Union Expert, I just HAD to go and steal the Teddy Bear from Emilia and sap awa" "Since I'm the Yggdra Union Expert, I just HAD to go and steal the Teddy Bear from Emilia and sap away her morale, even though that resulted in Milanor getting cursed by Russell's use of Gravity Chaos (which never would've been an issue had I not attacked Emilia, since she's the only one on the map that uses this card) This method is EXTREMELY DANGEROUS because Emilia's card power is 2400 - anyone who loses during the union gets severely hammered On the bright side, I used the opportunity to steal Russell's weapon, the Shin Zantetzu, which causes full 60 morale damage no matter how many guys are left when he wins There's ONE possible way to guard against Gravity Chaos if Milanor has nothing already equipped going into this map, he can put on the newly acquired Headgear from Inzaghi last map This not only protects against Gravity Chaos, but it also kicks up Milanor's GEN, and if you were lucky enough to already have 3 big stars of GEN by now, it kicks him up to 4 big stars and makes him virtually immune to any card powers at this point (if you steal Russell's Shin Zantetsu before he uses Item Break, his TEC drops to 3 and he can't break your item) However, I preferred to equip the Winged Sandals because of the TEC boost needed to beat up a lot of the guys in Map 10 that I may not have otherwise been able to pull off with just 4 TEC Choices, choices Well, I got my wish Steal got powered up nicely during this map, thanks to Emilia I'd still like it to be higher before Map 13, so I'll use it generously next turn to kick it up to the power it ought to be at A couple pointers 1 The first union you have to put Nietzsche and Yggdra specifically where I put them so a you can beat both Fencers with a 3 union, and b Nietzsche can union with Milanor against the Emilia-Russell union on a Water tile next turn (otherwise Milanor gets severely trashed by himself) Using Steal is the ONLY way to get to Rosary in the first turn, which you basically have to do in order to even have a chance at getting the +2 MVP bonus in this map (16 turns or less) 2 Keep both Nietzsche and Rosary AWAY FROM RUSSELL If they go against Russell when Item Break is equipped, their items WILL get broken because Russell has 4 TEC and they'd need 5+ GEN to block it (which I highly doubt they have) 3 Note how Steal gets two consecutive uses Typically, when the map victory conditions change, you'll get all your cards back Since I mentioned last map that I really wanted to power up Steal, this map gives me a perfect opportunity to do so 4 In the RARE event that Milanor lands a critical on Russell, you'll have a chance to both steal his item and skip Gravity Chaos Plus you deal damage to him, which speeds up his dying process later on If this happens, Nietzsche'll be ok against Gravity Chaos because she has 3 GEN (thanks to the Gungnir) and the opposing Fencer only has 2 TEC 5 Apparently the teddy bear is the item that Emilia has to deliver to Leon that would be dangerous to drop- LOL! I love Yggdra Union's random humor (It reminds me of a certain someone's humor me? Is it me?) Items obtained (well, stolen -) 1 Teddy Bear GEN +2, does nothing else Gives good Morale though if used by Yggdra (4000-5000, something like that) 2 Shin Zantetsu (crazy weapon!) ATK UP, TEC UP, LUK UP, Morale damage Max - this means even if Russell wins with 1 guy left, he still does 60 morale damage as if he had all 6 guys left Excellent weapon to use in a few later maps (don't worry, I'll tell/show you when)" (tümünü göster) Etiketler : yggdra union beat emilia teddybear teddy bear gravity chaos shin zantetsu russell perfect game
Hall on ACORN MSNBC 10/15/08
"Tamryn Hall on ACORN MSNBC Live 955am Interview TOPIC ACORN's SOP's for Voter Registration TRANSCR" "Tamryn Hall on ACORN MSNBC Live 955am Interview TOPIC ACORN's SOP's for Voter Registration TRANSCRIPT TAMRYN HALL Bertha Lewis is a lead organizer for ACORN []So, Ohio's ruling indicates that the state does believe that there's a strong possibility of fraud How do you and the organization respond to that? BERTHA LEWIS Well, first of all, we've always worked with elected officials, to flag and tag any problematic cards, we also notify them of workers who we suspect may have been engaged in fake activity, we've fired people and we actually work hand in hand with them So, we've registered 13 million people across the country These allegations are just that and we believe that this is going to be the largest voter turnout ever Most of these people are low income, people of color and under 30 HALL But let me ask you about some of the things that have been cited there- there's a registration form for Mickey Mouse in Orlando, FL You've got Dallas Cowboy football player, Tony Romo which was referenced by Barack Obama, Terrell Owens They live in Dallas, they were registered in Nevada A man in Ohio says that he was registered by ACORN 73 separate times How do you explain those instances? [] LEWIS First of all, the gentleman that claims he registered 73 times, he needs to be prosecuted and we would certainly assist in that prosecution Number two [] we're required by law, which people need to understand, any card that's turned in, I don't care if it says Cinderella[]We must turn it in We flag it, and we tag it and we say Here's Miceky Mouse, we think that you ought to investigate this, and here's the worker that turned that in So, the system actually works, because we're the ones that have identified these cards and we're the ones that've turned in bad workers LABEL TH TH MSNBC 10-15-08 955 (LAD#13) Zz" (tümünü göster) Etiketler : ACORN Bertha Lewis Tamryn Hall Voter Registration
Play Spades Card Game for FREE - Online Games!
"http//wwwjdoqocycom/click-1264614-10289899 (Safe Shopping Link) Play Spades, the card game classic," "http//wwwjdoqocycom/click-1264614-10289899 (Safe Shopping Link) Play Spades, the card game classic, with an AI partner and two AI opponents, then pit your results against your human competitor, who's playing with the same shuffles Bid well, and play your cards smartly! Correctly predict how many tricks you will take, and then try to take exactly that many Be the first team to reach 250 points In Spades, you will be playing against three computer-controlled opponents You control the player at the bottom of the table and are partnered with the player across from you; the players to your left and right are partnered with each other If you have played Spades before, either on a computer or in the real world, there are just a few differences about this type of Spades that you need to know before playing The winner is the first team to reach 250 points NIL bids are worth +75 points if you make them, or -75 if you fail The bag back penalty occurs at 5 bags, and gives 50 points to the opposing team Spades Card Game Rules Each game is composed of a series of deals, or rounds Each round consists of 13 tricks, in which each player plays one card You begin each round by making a bid, based on how many tricks you think you will take with your hand Bet NIL if you think you can avoid taking any tricks Your team scores points if you make your bid, but loses points if you fail to make your bid Once the bidding is complete, a card is led Your partner leads the first round, the player to your right leads the second, you lead the third, and the player to your left leads the fourth After that, the cycle repeats You must play a card of the suit that was led, if you have it If not, you can play any card in your hand Spades are a trump suit - if a trick includes a Spade, the highest Spade played takes the trick If the trick does not include a Spade, the highest card in the suit that was led takes the trick (The Ace is the highest card in each suit, the 2 is the lowest) The player who takes the trick leads the first card of the next trick No player may lead a Spade until Spades have been broken (that is, a Spade has been played on a trick in which Spades wasn't led) You have 10 minutes to complete each game of Spades As soon as the clock reaches 000, the game ends, even if neither team has reached 250 points Spades Card Game Scoring Assuming that neither partner has bid NIL If your team takes as many tricks as you bid, you receive 10 times your bid If your team takes more tricks than you bid, you receive 10 times your bid plus 1 point for each overtrick (An overtrick or overbook is a trick taken once you've reached your bid) If your team takes fewer tricks than you bid, you receive -10 times your bid Note that you lose the same number of points whether you miss by a single trick or by many tricks Spades Card Game Strategy Avoid aggressive bidding Not making your bid, and getting penalized 10 * YourBid, is a huge blow to your game score On the other hand, also avoid timid bidding Remember that your goal is not just to finish the game with a higher score than the other team, but also to get the highest tournament standings score If, in your game, you bid 5 and your make 7, you'll get 52 points; if, in another game in the same tournament, a different player bids 7 and makes 7, that player will get 70 points, and be on the way to posting a higher tournament standings score than you Also, if you accumulate 5 bags, you'll give the opposing team 50 extra points In most cases, don't overplay your partner If Left plays a Queen of Diamonds, Across plays a King of Diamonds, and Right plays a 2 of Diamonds, don't take the trick with your Ace of Diamonds; let your partner take the trick and save the Ace for a future trick Spades is a fairly recent game, having just developed during the 20th Century Playing cards were first introduced into Europe by Arab travelers during the 14th Century French card manufacturers settled on the four suit symbols familiar to us today Hearts, Spades, Diamonds, and Clubs The simple shapes and limited colors of these symbols made it easier to mass produce decks of cards, using woodcuts for printing In the early nineteenth century, US card manufacturers first developed the trick of making Kings, Queens, and Jacks double-headed, so that players wouldn't have to take time to turn their court cards right-side up" (tümünü göster) Etiketler : play spades card game free online games trick contract bid leading nil bidding arab travelers french hearts diamonds
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